Game
The COMPOUND


3 days ago

Working on the rooms. The layouts of the rooms I've done so far are on the right. I'm planning on doing about 50-60 rooms. (20 variations so far). 5 coal rooms, 2 button rooms and 1 uncommon room.




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Again, since Omnipotent, I've found out how to add kinda generator rooms from doors floor 2.

Some props I just scatter round the rooms and that.

There's a bug where the map doesn't load properly, so to counter this I made a Glitch-like guy (Hitch) to re-centre the map.

Teaser No.1 - Story in the article ⤵

Your player (off-brand dozer) has a chance to show other emotions when you start a game ⬆

Meant to post this earlier, making a new doors game (Ignore my other post) called The COMPOUND, but much more advanced than Omnipotent, as I've figured some new stuff out.

Check the Article for story ⤵

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Instead of rush, or at least dupe, I've added a beacon sorta monsta, so you hide behind sum instead of a locker.