Game
FNAF: AFTERMATH - ACT 1
6 months ago

Working on the Settings & pause menu for the Act 2,


There's Settings for everything basic like graphics presets, To Performance Modes, Global Illumination Methods, and even the ability to tweak each individual Setting as you'd like.

Pretty happy with the menu so far, Definitely a step up from the Act 1 menu.

Wanting to try and make the game playable on more systems this time around,

Pretty difficult though since UE5 is meant for Really modern hardware, but its getting there!



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Night 3 • "We are gathered here today In memory of Max Anderson,"

N3 • The Hospital (W.I.P)

Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

working on adding in multiple Saves + Playtime. In the extras, you can load levels in Different saves, Even new saves, and you can see what each Act 2 ending changes.

NIGHT 2

Night 2 Teaser 5

Night 3 • "You'll have to make your way through the Forest, And find the Emergency tunnel system Directly North of your location. There's an exit not too far from the PizzaPlex, You should find the Gas Station to the Left of the exit. Meet me there."

Night 2 • Teaser 4: THE CHECKERED FLAG

NIGHT 2 • TEASER 3 (Also, these are in-game, work in progress shots)