Next up
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
World map is done, finally.
Look at how big that is and I'm also going to make them interactable so you can see the buildings way more closely and you can enter them. (frick why did I do this to myself, but this is paid, i need some revenue pls)
World map frame is done!
(here's a preview)
(3/26/2022) progress 2
(3/29/2022) added standing/crouching/prone mechanic and its animations
Here's the outfit sheet I made for an hour.
(3/27/2022) progress 3
(3/29/2022) progress 6
lol she ded (testing the passing out system)
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