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God's Tear
5 years ago

Working title screen and prologue for the upcoming Pre-alpha update! Looks pretty slick IMO. #gamedev #madewithunity




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Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday

Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

It looks like it wants something.

Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart

Do you feel the Christmas already? Or you are still thinking about Halloween? Nevertheless the Thanksgiving is coming this week<3 Don't forget to add our game to Steam wishlist https://store.steampowered.com/.../Dr_Livingstone_I_Presume/

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Just a post to say Hi and that the project is still alive, even if I didn't post for a full year Things have been slow because MonMae's dev was working on his own game Dokimon Quest; so MonMae was on hold. Hope to see some update in the coming months.

Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity