
Working title screen and prologue for the upcoming Pre-alpha update! Looks pretty slick IMO. #gamedev #madewithunity
Next up
Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday
Take to the skies of Explora as Townseek is coming to PC and Consoles in Spring 2026! 🎉
Hop on your airship and uncover the lost legacy of Sir Reginald Sharkingston! Our new release window was just announced in Cozy Quest! 🦈
Here's our updated trailer! 🐟
The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday
It looks like it wants something.
For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart
floor 1...
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.











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