Loading...
216
Game
God's Tear
2 years ago

Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday




3 comments

Loading...

Next up

Gotta learn how to aim. #gamedev

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !

Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway

We'll pick one winner for each day the quest is active! 🤯

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

Wanna win 1,000 Joltbux? 💸

We extended the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://bit.ly/inayahjoltbuxgiveaway

You have until March 3rd. We'll pick a winner each day the quest is active! 🤯

Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday

Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.

Congratulations to our War Thunder quest winners!

The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj

Thank you to everyone who entered!

I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev