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In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
In this game devlog for Nay Saga, I talk about the first stages of the digital video game prototype I made for testing and the initial card generation I did when learning nanDECK.
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Wild at Heart by @moonlightkids !
Check out the game: https://gamejolt.com/games/the-wild-at-heart/500465
Thanks to Razer for providing the laptops and peripherals!
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including Yellow Taxi Goes Vroom by @thoseawesomeguys !
Play the demo: https://gamejolt.com/games/yellowtaxigoesvroom/918960
Thanks to Razer for providing the laptops and peripherals!
In Clove's Story, play as Clove, a student who finds herself in the principal's office with her homeroom teacher. Help Clove navigate conversations in this interactive visual novel through choices! I created this for the O2A2 VN Jam last year.
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