

Wowza, 1K LIKES!
Kinda confused on the kind of posts that gathered the most likes for me lol, but I guess that's algorithm related
Next up
Save data + level completion/unlocking
Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!
The game saves after you complete a level.
Trying out hand-drawn animation.
It's not very practical with lack of equipment (that's my ipad with a white screen under the papers...), but I feel like its easier than animating digitally, since the paper's texture makes it better to draw.
Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
Menus and sub-menus!
Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.
The jackalocked community is UNLOCKED!
If you're planning to participate, please make sure to read the rules on the community's description very carefully!
A minha comunidade está ABERTA! As regras também estão disponíveis em português.
Have fun! I guess.
Updating the game pages with some new fresh art of the game!
Koppy is charging up his jump to reach that platform far in the sky and collect the medal... can he make it?
The frontpage!
Many stuff can get frontpaged, like art, creations, and even simple text posts!
Please note that the frontpage is simply a spotlight to bring attention to posts. Do not feel unmotivated if you don't get frontpaged!
Forgot to show off the cake themed level with its final tileset!
Before the long development pause from months ago, I still managed to finish 2 sections of this level, but didn't got to show it...
This level will be fully remade anyways, it's too messy!
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