I was right, size does matter. I tried making an rpg turn-based battle system with only a 64x48 pixel screen, and I was able to add more to it than my two previous attempts.
Anyway, todays game is, as said above, just a turn-based battle system. Its not as finished as it should be, (the enemy never attacks) but its menu system is pretty much done, and you’re able to beat the poor defenseless orc that your fighting.
That wraps up week seven. I’m probably not going to dedicate next week to anything in particular, but I am planning on making a few parts of games (the typical rpg menu system, a world map, etc) and a Dungeons of Fayte-esque game.
0 comments