Game
The Horde: Revitalized

4 years ago

Yet more fun facts about this game #4...


At some point in development, the game's core mechanics were planned to revolve around "generator stress"; if you were using too many devices/using devices for too long, the generator stress would increase. If you stopped using devices, the stress would slowly decrease. And power would cut off if generator stress got too high; leaving you in the dark until stress was at 0. I scrapped this idea mainly because it would have made the game revolve way too much around waiting, and wanted gameplay to be more proactive. That's all for now, I still have a lot I could potentially talk about when it comes to the development of this game; since it took 4+ years to make.



0 comments

Loading...

Next up

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.

The Poopet

2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.

Fix Fredbear

I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Five New-Fangled Nights is out now!!!

Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included: