"El cuevas" behaviour has been changed. You have to talk with him twice to start the fight and there are some changes in the fight.
Fixed a bug that if pressed "P" will teleport to the intro video.
Slash auto-damage downgraded from 25 to 5.
Now the "shift to dash" is hidden. No more "the game is broken" xD
Changed the iron bars to some more cool.
Known issues…
I forgot to make some adjustements in some zombies from the castle, soooooo… they levitate xD
I got to know later when I made the build and that (with some other reasons) made me decide to make it again from the start. I'm at the moment working on the level design, adding new maps and rebuilding the olds to make the metroidvania experience real.
At the same time, we as a group are working on the Visual novel that hopeful will have a name that suit it soon.
Hope to have some news soon. Cya!
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