Next up
Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon) There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders
Hey, new build! rewrote the physics from scratch (again)
and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)
check it out: https://github.com/NDXDirectorsCut/enigma
also press numpad 1
Here is the new Shadow model on the new rig, doing the Pose from the original's results screen
Why walk when you can jump?
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
NEW AWP DESIGN !
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
Snacktime
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
0 comments