Game
Shadow Reloaded
2 years ago

Yo, Merry Christmas!
been a while since I actually made a build of the game. ever since the SAGE Demo I've been practicing coding and using Unity so this can be the best *I* can make it.
This is just a quick build so you can test out my new physics engine




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Here is the new Shadow model on the new rig, doing the Pose from the original's results screen

Hey, new build! rewrote the physics from scratch (again)

and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)

check it out: https://github.com/NDXDirectorsCut/enigma

also press numpad 1

Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon) There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)