Game
Shadow Reloaded
3 years ago

Yo, Merry Christmas!
been a while since I actually made a build of the game. ever since the SAGE Demo I've been practicing coding and using Unity so this can be the best *I* can make it.
This is just a quick build so you can test out my new physics engine




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Here is the new Shadow model on the new rig, doing the Pose from the original's results screen

Hey, new build! rewrote the physics from scratch (again)

and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)

check it out: https://github.com/NDXDirectorsCut/enigma

also press numpad 1

Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon) There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regional Bulbasaur. #Pokemon

I did this on my 3DS ^^ #Kirby

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc