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Here is a comparison between the Sonic sprites of All Stars Deluxe (top) compared to the original sprites (bottom)!
So, you might've noticed that the legacy version of the original trilogy is gone, right? There's an explanation for that, currently we're gonna be sticking with one Allstars we're working on rn (Antho's Allstars rendition will remain here) expect changes.
2025-06-04 Devy has made a page of a reboot of Allstars.EXE, HBC and Reclassified, this page will still be up as I'll still be working on the OG intended Allstars from here with new surprises, more info about the reboot here: https://gamejolt.com/games/sasdeluxe/995989
First Deluxe Teaser 👀
A bit of a dev update here, gonna be reworking Overspread Classic, the last Overspread Classic update is not one I'm proud of, but with this one, it'll hopefully complete Overspread Classic with it's Original Intended Story and hopefully finish the it ^^'
-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.
A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)
Second Deluxe Teaser
Upcoming Change - 2 Dolphman's GHZ background is getting a replacement, again, just like with the Eggman sprite change, I'll explain the reason behind it when the time is right.
Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.
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