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-Log Update [2024-02-09]- Starting today, no more progress will be shown, why's that you may ask? Well I've pretty much learned throughout updates within these upcoming projects is to not show too much progress, health is more important either way -Primal
Upcoming Change - 2 Dolphman's GHZ background is getting a replacement, again, just like with the Eggman sprite change, I'll explain the reason behind it when the time is right.
A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)
So, you might've noticed that the legacy version of the original trilogy is gone, right? There's an explanation for that, currently we're gonna be sticking with one Allstars we're working on rn (Antho's Allstars rendition will remain here) expect changes.
Legacy 2.0 Update -Non-Widescreen Feature (may be buggy atm) -Night Palettes (Also buggy) -Extra legacy content for preservation purposes and additional story info -More additions such as (Window Size, Menu Themes and more) !Bugs will be patched!
Figured I'd give ya'll an update with T.O.T. New additions coming to The Original Trilogy - SAWNIC 3's (Newtrogic Panic) Music Credits (optional) - Character Title Cards (optional) - Visions & Dream's debug text for debug mode - FPS counter (optional)
Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.
-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.
The OG Build of LostGame.EXE has received a patch, now it plays the demo end screen when you have completed both zones
A bit of a dev update here, gonna be reworking Overspread Classic, the last Overspread Classic update is not one I'm proud of, but with this one, it'll hopefully complete Overspread Classic with it's Original Intended Story and hopefully finish the it ^^'
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