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ππ¨π€π’πππ₯π: ππ§ππ±π¨π«πππ₯π, ππ¬π ππ¨π§ππ‘ ππ§π§π’π―ππ«π¬ππ«π²! Hello fellas, its @Floppzer
, and its Inexorable's 1st Month Anniversary since its release! To celebrate, I added a debug mode in the new version. Click space when the fight starts and use 1 to heal!
Here is a sneak peek of what the next game is going to be by the way. (I don't intend on using this sprite, I mainly just used it as a reference as well as testing out my drawing skills)
To also celebrate, here are some of the unused expressions and torso sprite for Sans that was planned for Phase 1 & 2, as well as the released youtube video! https://youtu.be/qijYPMypebA (I forgot to remove the cursor in it) Thanks everyone for your support!
Animation is relatively complete, so it will be released pretty soon along with the game page.
Gamepage is now up! I posted the link to the lore document in the description if any of you are interested! Also, since I was still not given a response yet, here is a small glimpse of the Snowdin Encounter Animation!
Boo. Jokes aside, I plan on doing a video animation for the next game since its only in its concept phase so far. It's going pretty well.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Runestones: from concept to in-game modelπΏ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).











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