5 years ago

You can make a second window appear that shows a variable above a normal text window with an event in VX Ace.


		
			@win = Window_Base.new(374, 247, 170, 50)
@text = "\\V[87]"
@win.draw_text_ex(0,0,@text)
		
	

Put this in a script call.

\\V[87] will show whatever number variable 87 has stored.

unnamed.png

It can also be replaced with words.

@text = "words"

The 4 numbers next to Window_Base.new are x, y, width, height.
make sure to dispose the window after you don't need it anymore, otherwise it will stay there forever.
@win.dispose

#rpgmakervxace



0 comments

Loading...

Next up

Expanding enemy behavior.

Y/N goes to school just like you and has not piled up thousands of crimes she is guilty of.

Crafting new things with the remains of your enemies. One day, Y/N will craft you.

split

Skill tree based on stats you can gain by doing whatever activities that pass time.

Redrew UI stuff for battles and also there's a new temporary party member now.

NPCs that can leave the map and move to another, even when you aren't on the same map as them.

 "Obscure Mindspace " an MV3D psychological RPG game I’ve been working on. the demo is available on : https://sizez111.itch.io/obscuremindspace

Fancier map display so you don't get lost.