5 years ago

You can make a second window appear that shows a variable above a normal text window with an event in VX Ace.


		
			@win = Window_Base.new(374, 247, 170, 50)
@text = "\\V[87]"
@win.draw_text_ex(0,0,@text)
		
	

Put this in a script call.

\\V[87] will show whatever number variable 87 has stored.

unnamed.png

It can also be replaced with words.

@text = "words"

The 4 numbers next to Window_Base.new are x, y, width, height.
make sure to dispose the window after you don't need it anymore, otherwise it will stay there forever.
@win.dispose

#rpgmakervxace



0 comments

Loading...

Next up

Expanding enemy behavior.

Skill tree based on stats you can gain by doing whatever activities that pass time.

Fancier map display so you don't get lost.

split

Y/N goes to school just like you and has not piled up thousands of crimes she is guilty of.

New design for weapon shop that makes the wares more interesting to look at.

Redrew UI stuff for battles and also there's a new temporary party member now.

 "Obscure Mindspace " an MV3D psychological RPG game I’ve been working on. the demo is available on : https://sizez111.itch.io/obscuremindspace

Crafting new things with the remains of your enemies. One day, Y/N will craft you.