1 year ago

You can now press shift and drag the stage in the editor to move the camera.

This is part of a few upcoming changes to make the camera feel more natural to use.




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Btw if the next time we update Unsandboxed you see this weird formatting error on the procedures screen, that's intentional.

Well, not intentional, but we know about it and we know why it's there and how to fix it, it's just not in our interests to atm.

Thoughts on this shape for inline blocks?

wait.. thats not an object or an array

An update has been released for Unsandboxed.

Changelog is in the article.

Honestly I'm so proud of how far I've come because a couple years ago I would've (and did) literally walked up and down the stack and it'd have been a huge mess of code.

The code I used this time is 15 lines long.

An experiment has been released for global custom blocks.

This is what we've been working towards and it's a very scary and delicate feature that NEEDS testing.

https://experiments.unsandboxed.org/globproc/editor.html

Global custom blocks have been released for Unsandboxed.

Full changelog in the article.

Credit: Literature written by griffpatch.

Some changes have been made to the colour options for custom blocks:

- Category colours now work with high-contrast and dark mode

- You can now use a colour picker to select any colour you want

>makes a poll for best mod

>penguinmod is distant second

>creator posts "please vote penguinmod"

If you're curious, Unsandboxed isn't even on there, but I'm honestly glad it isn't. I cannot stand the thought of losing to Gandi 🤣