Next up
Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame
Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience
The game now has fishing! (it's some sort of joke item, quite powerful too)
I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
It's that time of the year, let's get spooky
Possibly keeping this feature which allows the player to see what's ahead
Accidentally made this background sync up to the beat
Been making an alternative battle for a possible easier route










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