Game
Forz'o Gravity

6 years ago

You may need to look at things from different angles to progress




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Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame

Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite

Possibly keeping this feature which allows the player to see what's ahead

Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!

If you like the game, please place your vote at https://gx.games/events/viral-glitch/

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)

A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

The game now has fishing! (it's some sort of joke item, quite powerful too)

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them