Now that Dreamhack Austin Jam’s results are out (this game was one of the 10 winners), here is a new post-jam build of Zero-G Nuclear Space T3TRIS. Less glitch, more polish.
Changes:
Fixed issue of being able to gain infinite points by accelerating a piece that can’t quite dock.
Fixed rare issue of the first piece not showing up, or the game stopping after the first piece is docked.
Added exhaust trail for pieces as they approach the station, for better readability.
Added collision sparks for when a piece is sliding against the station, unable to dock.
Pieces cannot continue accelerating after they’ve touch the station.
Enjoy!
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