
Post about Game Dev!



Level 2; The Sewer Hub. This level is supposed to be like a connecting point of all the sewers in this made-up facility




Level 1; The Ice cave. This level is mainly supposed to represent an old mine for ores in the glaciers

Loading...1 DAY LEFT 🔥
We can't believe we are here. One day away from the moment we've been building toward. This project has been a journey, a dream and a labor of love!
GRIDbeat! launches March 26, 2026 on Steam. See you on the grid.

Loading...It's the end of the world and somehow candy will keep you alive. Don't question it.


Concepto de juego Hellscorn / Lacrymorph enemigo

I want to create a game (I know it's weird coming from me) but the idea IS solid ✋👀🤚 but I need help.
I can't guarantee that the game will be a success but it's better to at least get it up and running.

Exploring the concept art of the Black Opala, one of the urban legends from Roadside Secrets.
Classic lines, visible wear, and an ominous presence turn an iconic car into something unsettling.
1
Discovering why we tested the game.
I was using the TileMap collider with the Composite Collider, and I forgot to change the body type to static.
#bug #gamedev #devlog #pixelart #indiegame #platformergame






Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute.
Which is weird, because it's not even close to our biggest and busiest maps!











