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Loading...Expanding on the second topic from the previous post, as I had already announced - "Spawn System"




Expanding on the first topic from the previous post, as I had already announced.

Loading...A relaxing ride up :) "NO, I DIDN'T DIE, CLOSE THAT HOLE UP"
I know I’ve been pretty absent lately, but I’m still bringing new information
A big articleeeeeeeeee...
Here's a little "something" about the the first battle mechanic, i call this the "Tail Wind(not CSS)".
Here's a little "something" more about the the second battle mechanic, an experiment I call the "rodent corridor".
#pixelart #platformergame #indiegame #devlog #unity #aseprite #animation
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