Game Dev
Post about Game Dev!
Loading...

I’m continuing to work on the game and have already managed to implement a few mechanics along with some visuals 🎮✨
There’s still plenty to improve, but I really wanted to get it to a point where I have something to show 🚀

#devlog

Steve

Forgotten's squad members for da gaem

Loading...

Designing boss fights is more than just creating a challenge. It's like designing a dance. 💃🔥

Loading...

After about 117 hours, Godot and I are starting to get along better and better, and I can honestly say we’ve become really good buddies. The longer we work together, the more I realize I don’t want to go back to Clickteam. Godot is truly amazing

Loading...

I’ve been turning friends into NPCs for my game.

This is Rob.

He wanders the wilderness, lighting campfires in the darkest places. He doesn’t judge. He just sits with you… and helps you find your way.

“Not all light comes from lanterns.”

Been updating some of the larger props in SORTING GAME to have crisper textures. Old ones were made in substance painter, but the new ones are a combination of hotspot textures.

Loading...

A hand-painted world full of spirits, secrets and quiet magic.

This is Seina: A Tale of Spirits. 🌿

#gaming #indiegame

Loading...

#gamedev #LWA

I am reposting this in case you guys haven't seen it yet.

@Aleex__

@MillodeeDaAerzu