Game Dev
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Steve

Forgotten's squad members for da gaem

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Designing boss fights is more than just creating a challenge. It's like designing a dance. 💃🔥

After about 117 hours, Godot and I are starting to get along better and better, and I can honestly say we’ve become really good buddies. The longer we work together, the more I realize I don’t want to go back to Clickteam. Godot is truly amazing

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[SPOILER: DEV BUILD FOOTAGE]

3 minutes and a half of kore just fucking vibing while hes being brutally beaten to death but hes vibing so hard that he becomes invincible(real)(not clickbait)

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I’ve been turning friends into NPCs for my game.

This is Rob.

He wanders the wilderness, lighting campfires in the darkest places. He doesn’t judge. He just sits with you… and helps you find your way.

“Not all light comes from lanterns.”

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The last #WIPWednesday Video was a door. I Return with a door.

I Forgot how many hours it takes to set up a level, a lot of empty space right now.

Sound:"Hey guys, check out that vent" By Jehtt.

oh finally!!! render 2 order's xd
Next i think i render in next week idk

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A hand-painted world full of spirits, secrets and quiet magic.

This is Seina: A Tale of Spirits. 🌿

#gaming #indiegame