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#Aeldun
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https://www.youtube.com/watch?v=FWnoSipmN_s
#Aeldun's #procedural map generation got improved! :)
There are better cycles and corridors, doors with varying width, decoration tiles, and more!
My diablo inspired #indie game, #Aeldun, may turn from an isometric #RPG into a top-down one! :)
The #procedural dungeons are already refactored :)
What do you think?