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#EternalEssence
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Got a little carried away with the polygon count on our first attempt to model the card pack. Cut the polygons on the second by about 270,000. 😂 #indiedev #indiegame #collectiblecardgame #EternalEssence #videogames
When you’ve been making/playing a game for as long as we have, figuring out what and how to teach new players is no easy task. #tutorial #screenshotsaturday #EternalEssence #IndieGameDev #indiegames #cardgame