Indie game development team consisting of @Do0mraider and @Emolgun , and creators of the Dillard's line up of FNAF fangames!

Here are a couple images of how the game looks so far.

Since the office wound up getting majorly revamped, I might as well show you what it ORIGINALLY looked like! It's the same layout-wise, but much wider in size, and much differently textured and presented. Plus, there's a poster with Willow's old design!

lost "willow's funhouse" 1996 autumn sale ad now found!

Don't forget about her. You don't wanna know what happens when you forget about her.

#fnaf #fangame #fnaffangame #nsaw #oc

Im new to 3d modeling so im pretty proud of this

(this took me so freaking long to do hhrgh)

Small devlog for SHOWMAN'S: The Awakening!

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"Better luck next time!"

Here's a look at Johnny's jumpscare alongside the revamped game over screen!

totally real showman's pizza place poster

tony caused me the most trouble here lol

Currently I'm in the process of modeling the building. While the main interior and texturing is done, I still need to add props and whatnot so it doesn't feel empty. Oh, and I need to replace the Ikea shelf models in the storage room (last pic).

Was looking through some old stuff and found the earliest image of Phobia: Long Hours' office. The screenshot was taken on November 14, 2021. The game wouldn't be officially announced until August 27th, 2022.

Time has gone by very fast ngl.