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#fangame #horror #fnaf #survival #strategy #pointnclick

"The road to hell is paved with good intentions." -John Ray

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Here at Willow's Funhouse we pride ourselves on being the best all-in-one experience for kids and grown-ups alike. With iconic animatronic characters able to walk around and interact with customers, fun games for customers of all ages, and delicious food to enjoy while watching some amazing shows (courtesy of the aforementioned animatronics), and all at an absurdly affordable price, you'll want to come back again and again! So what are you waiting for? Willow the Wombat and her friends are waiting for you!

We're so glad you've taken interest in the job of monitoring the building overnight to ensure the safety of the premises and the animatronic characters. After carefully reviewing your application, we're happy to announce that we've deemed you to be perfect for the position! Please await further details. We can't wait to see you soon!

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Nightshift at Willow's is a Five Nights at Freddy's fangame that strives to be an immersive, tense, and lore-driven experience with a strong emphasis on mystery and story. You're tasked with surviving six long nights in Willow's Funhouse and keeping yourself hidden from the location's bloodthirsty animatronic characters that freely waltz in the darkness, while unraveling the various mysteries about the location and its past.

This game is a fangame. I do not own Five Nights at Freddy's. It is owned by @realscawthon .



teen
Mild Realistic Violence
Realistic Bloodshed
Mild Language

Nightshift at Willow's Devlog No.1 - Modeling The Location

Watch yourself.

(This image is not of gameplay.)

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!!! WARNING: LOUD NOISES! !!!

TAPE NO.1

We found this tape inside of a trash can in the repair room of the old location. The audio is incredibly loud and distorted, and it cuts off at the end. Any idea who recorded it, and what that thing at the end is?

Development Update: A Crossroad

finally figured out how to rig my animatronic models more efficiently while having all of the animatronic be in one object. gonna test it out in 3d engines and see what happens, and if it's good we MAY be able to go back to 3d development!