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If I could write my own battle-theme right now, its musical-style would be most-closely-described as:

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If someone stole my groceries, and I were poor-but-not-quite-broke, I would most-accurately:

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Could there possibly be a new-type of full-3D AnnieMon-battle in the future? Trust us though, everything is not what it seems! Prepare for a brand-spanking-new AnnieMon-battle-engine, inspired-by a certain Nintendo®-Switch™-PoKéMoN-spinoff, out in 2022!

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We fixed both of the player's hands (the dark-toned ones)!

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Here's a demonstration of the "Bop Engine" For "JadeJohnson Games's JadeOme™"!

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"JadeJohnson Games™'s JadeOme" — Frequently Asked Questions:

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This is an eight-way-navigation-test of the engine to the upcoming JadeJohnson Games bloodless-first-person Dead-Or-Alive-Styled Fighting-Game Titled, "JadeOme"!

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We're still figuring out the basics, but here's a simple bidirectional first-person intra-room-traversal-test using the new modelling-platform that we're developing for "Big Sean III: Ghost Wars"! How do you like it?

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We've done it! We've once-aGain taken everything you've thought you could possibly have known about PowerPoint-game-accessibility, and flipped it onto its head! Introducing: "The JadeJabber 3.0 Frequency Modulation Based Neural Text To Speech Engine"!

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We've upgraded "The Waifu Wheel"! Now, it has fully-functional text-to-speech that reads you your result-choices as you mouse-over them! If the wheel lands between two ladies, you can pick one! Finally, it highlights the "Prize-Zone" now as well!

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