Creator Updates in GB Studio
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>1 month of developing #Kumper!
- New player sprites & HUD that take less tiles;
- New level with multi-paths! One leading to the underground and the other closer to the sky!
(Video is a little bit sped-up)
SUPER BEAR LAND
WHAT'S NEW IN VERSION 2.0:
* Changed Sonic sprite animations;
* Added new sprites;
* Added cut scenes;
* Added new level;
* Bug fixes.
Happy Halloween, paisanos!
We reached 100 followers! And since it's Halloween today, something SPECIAL is about to arrive at this Halloween.
More 1 week progress for #Kumper!
- Added new elements, such as bubble actors that float in the air and make you bounce (but pop after a few bounces!)
- Revamping some levels
- And more.
(Footage is a bit sped up because of the GIF lenght limit.)
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So, as you noticed, Mario.gbc Ultimate Deluxe is back to development.
For now have this tiny teaser, World 2 demo is in progress and about to be finished very soon
What to expect: new world, graphic improvements, new lore and some "Additional content"
Here's "Kumper the kangaroo" 1 week after the last screenshot saturday!
I got to add a buggy level selection screen, water physics and particle effects, new levels... and some more features.
But I'm still in a very long way to complete this game.
Saturday for me already! (00:35)
Here's a game I'm currently developing on #GBstudio!
It's a platformer game where you jump around and... that's pretty much it for now
I only started a few weeks ago (and my first time on this engine) so I didn't made much
Well, here's a question:
If you had an option, would you like to play or just look at early builds of Mario.gbc?
Vote!
Again, you have only 1 day
Also, here you can see slight changes in Mike's sprites and a screenshot of one of the beta builds
7 votes Voting finished
IT'S POLL TIME!
Which close-up is better?
Vote!
You have 1 day to decide
13 votes Voting finished