Show & Tell in Geometry Dash



Old test i did for movement a long time ago


Got more progress here! Just needs a bit more optimization/fixes before anything deco is discussed for it, but really proud of this so far. It helped me learn more about how moving objects work, I need to start testing with the editor more often lol






Did more stuff to the moving object side of things, gonna stop here for right now, did a pretty good chunk of progress today. Once all is done throughout I'll have this optimized before any deco is discussed, but glad this is fun so far! :D






Made an entire layout just for the purpose of me to go back through and test moving objects so I can improve/learn them more. I'm also bug fixing too so dw, but I feel this is pretty balanced so far actually, moreso easy demon or not even that. So WIP!








3rd rating of the year.

2 rated levels. (You're gonna have to figure out the 2nd one yourself :).)


more progress, wooOOOO
Changes made:
- Made blind start auto
- nerfed some parts
- made the huge spike clump at the start a simple move trigger to follow you instead
- bug fixes (more to be fixed, same as blind stuff)
This should be more balanced. :P
















Curtain call
Experimenting with 2 modes (Color changes. Will add decoration)


Did a little section here lol, still not done ofc but wanted to show it



Also here's more progress on this level, still gonna be a while before this gets done, but I did continue it and had some advice by @DiceGames (and some other talented creators in GD)
Still WIP, def a demon level.
ALSO moving objects are NOT final yet.

