news in Mary's Arcade

Share your creations!

I'm having way too much fun designing Service Pack's hard mode.

It's not just "faster AI and slower recharge" or "fight this annoying start-of-night attack" over and over, I'm adding brand new content and changing up game rules.

Uhh, hello? Hello? Welcome to Mary's Arcade, where we have a character whose AI is set to - freaking 80.

(Yes this actually does something and works in context, I just thought it looked real funny considering how "AI level" usually gets used in FNaF.)

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HAPPY MARYWEEN

by @TDMan

Cottage Critter mech is still unfinished after nearly 3 years.

My pathological perfectionism is destroying my ability to work on anything. I need to abandon this realism obsession as it's clearly not working.

No SP is not canceled, stop worrying.

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I am putting hundreds of dollars and years of time into Service Pack all so people can quit the game halfway through night one after dying on night one because they muted the phone call.

Adding positive reinforcement for using your brain.

This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.

Exact numbers are covered up in case I actually use these.

Fun-damentals

This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.

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Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

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NEW MARY LORE: Mary tried to learn how to play the Triangle once and gave up after a music-related injury.