All Posts in An Insanely Hard Boss Fight Runner 2
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Okay I think I realized with the amount of tiles there are along with the unique tile recipes I’m gonna have to make for every single one, I think it’s just more efficient to do it by hand, otherwise it’ll take a very long time
I've figured instead of typing out the tile recipies all by hand(they're gonna be like extremely freakin long) I've deicded to start making a builder thing that will automatically give me the tile recipies based on the layout
35 Tiles… oh my goodness-
The automatic tile sorting is gonna be a pain with the long tile recipes, but it’s not the most difficult thing I’ve done, so I’ll probably get that sorted out the best I can
Litterally going through making the tiles of a level, with every possible structure that will probably be used only like twice in the whole game
I'm placing Blocks and Sheet
Imma bout to cook really hard soon, just yall wait, I’ve already got a really good idea of the level already and I’ve experimented with some ideas, and I’m ready to put them in action
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Was briefly braindead, but I managed to fix the level issue!
I should be able to start fully prototyping the first level now! ^^
I’ll have to figure it out tomorrow, it’s basically midnight where I’m at, so night guys hope you have a good rest/ or rest of your day
Aannnd just solved it! Turns out for one of the layers I accidentally put in the wrong variable, which led into stuff being jumbled up, but everything’s good now!