All Posts in Five Nights at Treasure Island - Fangame Community

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I've made a lot of touch ups to the current suits' AIs and now the game is a lot less painfully boring, more tangible progress should be coming soon.
(Added game over tips for the hell of it, say hi to The Rat.)

I removed Brownswald's Subdivition Surface because his textures look ugly with it (possible due to updates)
Credits to @APZ_APZ
for pointing this out

The only remaining legacy models of TI: U's Legacy Version.

Gen 2 cactus kid model

still alive
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Unwanted Mickey, one of most aggresive characters in ADI 2.0, according ADI 2.0 Fandom, sadly there no renders, but don't worry, I recreated for him!
He'll go to ''The Lounge'' when he wokes up, the office is his only path in middle.
Shut Off Camera.





Loading...Frankly, I've been sitting on my ass doing nothing for the past few days. Max mode rn feels a bit too simple.
Meanwhile, I have fully implemented the ability to actually die, so here's a showcase of Disembodied's 'jumpscare' and the game over screen.


