All Posts in The Retour Framework Project Community (RTF)

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Happy 37th, Mega Man series!

RTF v2A won't release just yet (there's still some stuff i gotta do), but hey not every celebration needs a big thing to go out on.

And above all, hopefully we get a new entry someday, whatever subseries it may be

as a treat (and for your ease), the player physics are now set discreetly inside the hitbox sprite so your brain hurts less

enjoy the late night post

Obviously, we're nowhere near close to getting proper translators for RTF, but as a start we've (or to be specific, I've) changed the text-based icons for sprites into images, so that you'll be able to tell what it is regardless of language.

There are some wrongs that just have to be righted.

Rush Coil and Jet will be built into RTF v2A.

Your cries have been answered- enemies can now be moved by platforms (and soon to be conveyors).

We've also fixed platforms to work in scrolling scenarios.