All Posts in pikawilliam11 HQ - Community Department

Share your creations!

This week, I am focusing on the upgrade of multiple GameMaker games into Construct 3 (for easier maintenance + playable on mobile Web browser).

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Just a little reminder that you can play most of my games (all in the future) from your phone without download with Firefox mobile app.

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As kids, we enjoyed playing with Pokewalker. Today, I present Cutiemon Walker as a modern version of it. It offers new minigames and can be played online on both PC and mobile.

https://gamejolt.com/games/cutiemon-walker/883673

WIP for the first volume of the "Vector Series" project: Warzone.

There were a lot of problems...

I want ALL my games to be mobile ready, so this game was no exception...

For mobile users, auto-aiming will be used due of issues to aim while moving.

"Grenade DJ" is now at V2.0.0.

This update includes:

-Being optimized for mobile Web browsers.

-Fullscreen toggle

-Menu revamp

-New random positions system for particle effects.

https://gamejolt.com/games/grenade-dj/623251

Sooo, I realized that the game breaking bug I try to understand for 3 Damn. Days. Was caused by my tired brain using the wrong variable to check the condition

WIP for the first volume (Warzone) of my "Vector Series" project.

Almost all sprites are done in less than 2 hours...

The advantage of this art style is to make bigger games faster...

The cons are the limitation of games needing more colours and style.

I will not post a lot of WIP this week.

I am announcing the start of a project called "Vector series".

What is it? The creations of BIG games, but in vector styles.

I am working on volume 1 of this series:

Vector series: Warzone

Stay tuned

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Inspired by the game "Hyppo Hungry". Here is the game browser version of it, Slime Hungry. Catch the most balls you can before reaching the time limit.

Bonus features are included, like the gold balls and the bomb balls. Have fun!

https://gamejolt.com/games/slime-hungry/882225