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pls post here or die

I've lost pretty much all intrest in this game, and it's basiaclly fully finished anyways, so I'm finishing it early. Only thing i was gonna add were a few more entities, achievements and modifiers, and maybe some extra rooms but still.

Got sidetracked and finished another entity before Hollo.

This one's pretty good tho. Mechanic in article ⤵

New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.

Ok, so I'm making a Shadow sorta thing, where they just appear to spoop you, but like how sh0uld I do it?? also if you have any design ideas that would be radical 🤙

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Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵

Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.

M@king Thawn's AI. It's not the best but isn't the worst. If you get near him he chases you otherwise he just wanders around, also instead of instant kill he scrams you, but if you're bleeding too much he just eats you.

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Working on Thawn. Messing with smudge animations also. Also the reason it ends so abruptly is because the death screen would usually go there.

OK, despite some bugs in the TW website, making big progress with the final boos. The room and objective is d0ne, it's just Th@wn I have to finish.

More in article ⤵