Comments (11)
is every area just a huge space with random rubbish and one or 2 doors? the battle system is great and it is obvious a lot of work was put into it but the level designs are in desperate need of an overhaul I can only get passed the first "dungeon" but it is getting boring... Plus is there only 1 encounter type per zone? at least vary it a bit.
Looks good any progess on this?
how far can you go?