Comments
Bodil is stuck on a different planet, to which only Bertil has the map. To get back home again, Bodil needs to collect four warp cubes. One of these cubes are marked on Bertil's map and the rest are marked on tiny cropped maps available to Bodil. To locate them all, the two need to communicate with each other. Luckily there are a lot of weird distinct landmarks around. Note that warp cubes are highly unstable so when collected, they will teleport Bodil to a random position on the map.
The game is played in networkless co-op with two people on different computers. To play on the same map, they simply have to enter the same map name (seed) on setup.
Inspiration
Made during Global Game Jam 2021, on the LiU Game Jam site, based on the theme Lost and Found.
Diversifiers
RNG - Randomize Something that traditionally would not be randomized (e.g. jump height, starting location, hat, zoom level, gravity)
A-Party - Make a game that can be played during a video call
Credits
Axel Nordanskog (@Axerosh ) 2D sprites, 3D modelling (soup)
Christian Hansson Sound
Erik Mansén Programming, UI
Frans Skarman OwO man
Henrik Henriksson 3D modelling (bloon, crystal, powerplant, shroom, spaceship, statues)
Jesper Tingvall Programming, map generation
Max Shelest 3D modelling (arch, flying weird, stones, trees, weed)
Nickita Boykov Programming, movement
Sophie Ziske Concept art
Additional sound effects
Fire by Mike Koenig
Dreamscape Drone by jdagenet
Tags
#adventure #multiplayer #map #random #GGJ #GGJ2021 #GGJ21 #GlobalGameJam #coop