
Comments (3)
This game looks really well made!
I'm not sure if you built the 3D renderer from scratch and this isn't copy-pasted from anything, but it works really well and maxing out "RES" helped me see the walls a bit better at least in my opinion (Although it probably kills the FPS, considering how much is being put into the renderer; it was acceptable for me at least)
I couldn't really find any weapon, although i see that i have infinite bullets, and i'm not sure what those red pillars are, at first i thought they hurt me, but then i realized i can go straight through them and i'd be fine
Either way, 10/10; Like the idea, and the fact that it is made on Scratch is impressive imo
Doombda (beta name) 32-bit
This is a early test beta of a FPS game inspired by Half-Life by VALVe
Graphics in this game are bad, don't worry though, i am gonna try to make those better
The test contains only 2 maps, 8 weapons (use FULLOFLEAD cheat code to get them)
(Pause menu is activated by [ENTER] key
Settings:
"vm" - Viewmodel type (0 - only weapon icon, 1 - DooM style viewmodel, 2 - modern viewmodel)
"up/down looking style (old/new)" - Type of looking up or down (0 - old, 1 - new) (old - not realistic but more FPS, new - realistic but less FPS
"sensitivity" - Multiplier of camera turning speed
"render distance" - distance to what camera can see (smaller render distance - more FPS)
"FOV" - Field of your cameras view
"RES" - Resolution of the game (bigger number = less resolution)
I'm trying to finish the game as quick and as good as i can