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What do you think?

Amazing fan game...

I hate games that have copyrighted sound sources.

Please pay attention to the copyright sound source.

I enjoyed your game.

Such an epic Game Can't wait for the next one also polish the game a bit. Overall it epic. :)

https://youtu.be/CNDLviIqHPM

lookin forward to this game!

NOTE: AFTERMATH IS A LITE PARODY GAME! THIS GAME HAS ALOT OF PARODY ELEMENTS FROM THE MASCOT HORROR GENRE.

For this Remake, I'm taking some parody elements out, and making it more serious. (But I'm keeping in things like that Particular Button on ACT 1's Main Menu...)

ACT 1: VANNY
(A Prequel to Security Breach)

In this Short Horror Experience, You play as a Fazbear Employee being Hunted down by VANNY
Free Roam Sections, A Point and Click section, and Chase Sequences.
You'll face off against VANNY, and 7 Animatronics Through 8 Environments (10 Total)

This Act has Licensed Music, But you SHOULDN'T get any Copyright Claims except for the Ending Cinematic Song: Aftermath, If you get claims for This, or other songs, please let me know.
Soundtrack: https://youtube.com/playlist?list=PLgvEVqrneGg47opH9iUe6xkXnsr3Q5TGD&si=vdO2mtYnltpfgPCv


ACT 2: MAX (ACT 2 IS THE 'MAIN' GAME)
(Taking Place after the Good Vanny Ending)

You Play as Max, the New security guard for the Mega Pizza-Plex, Uncover the secrets of the Pizza-Plex, Play Over 2 Hours of Pre and Post Night Levels (With little to no Fetch Quests, no Similar or Re-used Levels!)

Play through the Various Challenges and NITRO Custom Night Modes (~50 Minutes Of Custom Night Challenges)

The total game (Assuming you don't die any, Will be anywhere from 3H - 4H Depending on your Exploration for the Story Mode,

You'll fend off against 10 animatronics over 6 Nights, With over 10 Environments in total (Plus some hidden Environments..)


ACT 3:
A description will be added here near Release.


This game will go in a Act by Act release Schedule, Act 2 will get a 2 Night Demo however.

Each Act is Connected, takes place in completely Separate Times/Years, so it CAN be played separate without missing out on much story wise.
This game is being Developed by one person, so development can, and likely will take a pretty long while

FNaF Aftermath has it's Own Unique Story, In a 'Alternate Universe' Official FNaF Games. (Only the same Animatronics and Location)
The Regular Point and Click Night Shifts, With Pre + Post Night Free Roam gameplay, Combining Classic and Modern FNaF.

A Security Breach Fan-Game, And a Partial Parody (Still intended to be Scary, but Intentionally Corny/Dumb Dialogue, Please Keep this in mind and don't take the story too seriously)

This game was originally made on Dreams (PS4/PS5)
But This is fully Reimagined, with More Animatronics, A Heavily Expanded Story, More Levels, and More Scares!
I do NOT recommend playing the Original before this, as This will be a More Enjoyable Experience.

For Players of the Original:
Expect More Voice Tapes, Notes, lore for the MC, More Free roam spots & Recreations of the PizzaPlex. Re-imagined N2, N3 and N4 Tasks, Glitched Hidden Areas, And More!

Act 1 Developed in Unreal Engine 5.2
Act 2 + 3 Developed in Unreal Engine 5.4

Animated in Cascadeur 2.1 Pro

Modeled in Blender 4.0

NOTE: This game does use A.I Voice Acting, but ONLY for the Phone Guy, The Actor Consented to having their Voice Used. If i can get a bigger budget at some point, i may Hire voice actors for the animatronics.

FNaF Aftermath by HOLLOW
FNaF by Scott Cawthon
Security Breach by Scott Cawthon, Steel Wool Studios.

Aftermath is a FNaF Security Breach Fan Game,
and is in no way affiliated with the official Series.

#pointnclick #scifi #FreeRoam #horror #adventure #SecurityBreach #Glamrock #PizzaPlex #fnaf #fangame #other



teen
Cartoon Violence
Realistic Violence
Realistic Bloodshed
Alcohol Reference
Tobacco Reference

AFTERMATH's Story & Gameplay Summary.

About 60% Done getting the atrium back to where it was (Only took about 6H this time)
Decided to make the Atrium bigger, Add carpet to the upper floors, and Improve the look of the stage.

Welp. The Atrium level got Corrupted.
Going on a hiatus for a bit, feeling burnt out since i just lost nearly a week worth of work.

Just sucks because this was the 2nd to last environment i needed for the demo, and now i have to start all over again.

Day 4.
Added the Animatronics with their Default Stage Poses, The 'Security' Office, and Alot of extra detail around the map,
Shops, Elevators, Escalators, Etc

Also, for anyone curious, in the Editor, im getting 70FPS at 4K Epic Settings, (RTX 3070)

day 3. Halfway done

Day 2.
It's getting there!
About 10H Total in working on the map, Models, and Textures.

Loading...

Working on the Startup Screen for the game,
Wanted to see what Y'all think about it.
(Note: the main menu is currently just a Static pose, but it will be Fully Animated, with all 9 Animatronics in the full game!)

Started work on the Atrium, Long way to go, but i'm Pretty happy with how the Models and Textures look so far.

I'll be posting some more pictures when it gets further along.

This game will be alot darker than SB, so expect most of the neon to be Off.

Wanted to post a few of the Animatronics you'll see in the Night Shift Section of the game: Mini Music Man, and Montgomery Gator!

as well as my Socials.
Twitter: https://twitter.com/fnaftermath
Discord: https://discord.gg/tmSpkckqGH
YouTube: https://www.youtube.com/@HOLLOWTVG

GAME INFO:

6 Animatronics for the Night Shifts, 4 With Completely Unique Mechanics (With 3 different Animatronics in Later Nights)

6 Nights

8 Free Roam Pre & Post Night Levels, in Recreated and New Areas in, and Out of the Pizza-Plex!