Comments (18)
good luck in development
Well, i played that masterpiece..
What i can say? Tbh that's uh overrated. I didn't play that game myself, i just watched MemeLuigi's gameplay in discord. So first what i seen is that new warning, there is nothing interesting. But menu.. that's bad. The characters are not placed correctly. The credits button and version number are missing. This has already caused some bad impressions. The next thing we saw was the inscription of the night, it is not the same as in the original. Okay, after all this, it was not the best impression, but we gave the game a chance. And..the first thing in office we saw was the open doors, which is a graphical bug. The text of Night 1, 12 am and many others seem to have been gnawed off like an apple or something like that. The characters in the cameras are spread out incorrectly, and some are completely wrong. Despite their activity, the clones never came to us all night. The scene with 6 o'clock did not have confetti. The game looks worse than the original, but I persuaded the Meme Luigi for the second night (spoiler alert, then closed the game). We noticed that the clones here are too fast, and Yoshi goes out of the window at the door with the light, this is also a graphic bug. Somewhere at 3 o'clock Luigi closed the game, but I persuaded him again and this time to look at golden. Surprisingly, Golden had a change. New texture and too much bugs. When he appears, he immediately disappears, which is why it is not always possible to react. There is no jumpscare because golden does not throw us into the jumpscare scene, but immediately into the statics. I also forgot to say that the game immediately opens to full screen and there is no way to fix it. After all this, I'm "amazed". You have 3 talented artists and so many beta testers, and Kimiri is among them. I honestly don't understand how you can make such a terrible game when more than 10 people are working on the game. This is incredibly bad. Sorry bro but 2/10.. And looking at what you sent in the discord, I had good expectations
this game sucks ass (villain arc real)
25
Man, I remember an Easter egg that there was a blue tails in the kitchen.
Game Soundtrack
Five Nights at Sonic's Shimmered is a revision that aims to be a enhanced version from the original games with more content in mind while following the original games style
Bug fixes, improved mechanics, and more content to check out in each game. Shimmered Mode: Try out a night with different effects that change every 45 seconds. Survival Mode: Compete for the longest time survived with online leaderboards. Arcade Mode: Survive an endless amount of nights on a leaderboard. Check out the Shop: New shop in the launcher which sells borders and skins, with currency that's achieved by completing achievements or games.
Five Nights at Sonic's 1: 80%
Five Nights at Sonic's 2: 37%
Five Nights at Sonic's 3: 14%
Five Nights at Sonic's 4: 1%
Five Nights at Sonic's 5: 0%
Director, Coder - @SStatic
Artist - @July2612 @Glifie @GoldenTime1983
Comic Artist - @MatetaM
Musician - Foxyyy @MatetaM
Translator (For Spainish) - Foxyyy (no gamejolt)
Beta testers - @Knight_Of_The_Wind @SnowMan_With_A_SnowPlan @PixelMat @PJMixtoo @RyanNeoYT @cacaondahomie @Fnaffan7777
Voice Actors - Infamous Z (Nightmare Sonic) Harvey 97 (Knuckles) Morningstar (silver) Caitlyn (Tails) sandy_shark (Luigi)
FNaS originally made by : @TheCyVap_TC
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