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What do you think?
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I feel like this is going to be a very difficult engine to use...

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Welcome to the Friday Night Fusion page!


What is FNFusion?

Friday Night Fusion is a new unusual Friday Night Funkin' engine made not on Haxe but made on Clickteam Fusion 2.5 .

That one engine has way more potential then all other known FNF engines on Clickteam.


Why and for Whom?

FNFusion curently in development with a goal to make FNF more available to people who dont like to use or can't use Haxe but have at least some basic knowledge of how to use Clickteam Fusion 2.5 .

This engine should expand the number of programmers in Friday Night Funkin' community.


What is the difference from other engines?

The first and probably most varuable for now is that its made on CTF 2.5 .

Other differences will be probably added during the development.


How can we help?

Curently in team of that project is only one person working on it.

That project needs help from good Clickteam coders that also know how to work with json and other files.

Also it needs Haxe coders who has expirence in working with FNF engines to give directions in making FNFusion.

If you want to help please contact with apricoska#4392 in Discord or here in comments.


Also important!

The engine is still curently in early stages of development so everything here can be changed anytime to probably better side.

You have to remember that so there wont be any unnessesary questions and misunderstandings in future.

And please if you for some reason hate that project just dont announce it here.

You will just waste your time by doing that.


Hope at least someone out there got intrested in that project so please support it by following it.

Thats all for now!

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#fnf #FridayNightFunkin #fnfengine #clickteam #clickteamfusion #MadeWithFusion #cf25 #game #gamedev #engine #fnfusion #other



all-ages

Little news about engine:

Engine already supports using Psych engine charting(without events, will be added in future)

When that engine will be released everyone will be able to use Psych chart files if they won't love the chart system Im going to make.

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Progress news №1:

Character animations editor pretty much already done!

Pretty easy to use, has no problems and lags so probably nothing will be changed about it in far future.

(thanks a Maze for giving these crazy cool Sonic exe sprites for tests)

Welcome to the Friday Night Fusion

This is a start of a new FNF engine development

FNF engine on Clickteam Fusion 2.5!