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What do you think?

My gameplay of night 6 (Final Judgment): https://www.youtube.com/watch?v=ZT4VJif266s

My gameplay of night 5 and including the extras: https://www.youtube.com/watch?v=LIzg33Oa1YA&t=6s

The game's graphics really capture the atmosphere of 2015-2017, but starting from the third night, the game becomes almost impossible to beat and heavily reliant on luck. Snoir is too difficult; I have to monitor the cameras 24/7, and because of the constant interference on the screen, he is sometimes simply invisible. It's also annoying when he attacks someone else at the same time—I remember a moment when both Armin and Snoir attacked me at the same door simultaneously, and there was nothing I could do except accept my fate. If you fix the bug with Snoir (or if this is a very strange feature), the game would feel much more enjoyable. Thank you if you read this! (translator)

this game is made on scratch

este juego es un robo!!!!!!

Free

Five sharp nights at Esequiel

Version: 1.0.020 days ago
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It's 2006, and an entertainment company opens a pizzeria with animatronics called Super Species Place.

You, as Brael Brozel, decide to take a job as a security guard in an attempt to escape living with your parents. You think you can handle what fate has in store for you, though?

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Five Sharp Nights at Esequiel is a project started on 09/20/2025, in TurboWarp. Unlike Night Shifts at John, this FNAF fangame aims to be a more ambitious project, inspired by Five Nights at Chuck and Fazbear's Returns.

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@Fillie_2005 : Almost everything

@APDGuy : Beta tester, ideas, 3D model helper

@Sim_Naum : Phone guy voice actor

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#fnaf #fangame #pointnclick #arcade #superspecies



teen
Mild Fantasy Violence
Comical Shenanigans

out now!

https://www.youtube.com/watch?v=XYxF0UndTwU&t=353s

Yeah.

I think I messed up with Esequiel AI.

I don't think he can kill you. Sorry about that if it really happens.

https://www.youtube.com/watch?v=XYxF0UndTwU&t=353s
https://www.youtube.com/watch?v=XYxF0UndTwU&t=353s
https://www.youtube.com/watch?v=XYxF0UndTwU&t=353s

...

Hi

This game would have been released if the animation renders weren't so poorly optimized.

Some animations have been converted to JPG, while others I have to use an image compression service.

I'll do my best to get this game released in December.