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(The name is not final, lol)
C# Simple Dungeon-Roguelike with short-ranged combat and random levels. Variety of items and item types to combat the increasingly numerous and difficult enemies. Amass score through multiple runs to purchase new gear.
Summary:
-Move with WASD, use the trapdoor (Space) to progress to the next level!
-Kill Enemies by moving your target (Left, Right) over them and pressing Up!
-Press Down to use Ability, Space to use Super, and Escape to Pause!
-Amass Credit to buy equipment and kill Bosses for rewards!
-Fulfil achievements and discover secrets!
Scores accessible by opening the "data.txt" file.
Save data accessible through the "save.txt" file, feel free to edit the values:
-First 4 lines: unlocks (0 is locked, 1 is unlocked)
-Next line: credit (max: 9999)
-8 lines: achievements (0 is locked, 1 is unlocked, view in game)
-3 lines: trackers (enemies killed, bosses killed, times played, all max: 9999)
-Last 2 lines: secrets (0 is locked, 1 is unlocked, view in game)
Ensure the file is closed while the program is running