
Hey, Shitass. - Alpha 2
Hey Shitass, wanna see me--
Shitass is gone. You have to find him. #horror #adventure
Devlog 5 / possible rebranding
hey guys. or well, all 3 of you. It's been 3 months since the last update, and i've hit a dead end. i couldn't ever figure out what to do with this game; where to go. I'll try to keep going, but something's gonna change.
Devlog 4 cont.
as for the next planned update, i've been working on a storyline for the past couple of minutes, so i plan to add some kind of intro cutscene, as well as a text engine. Also, apple is for nerds, so i wont be making an osx version.
Devlog 4 - I wanna dead
here is where i woulda said "things have been hard" and "sorry for not updating", but neither are true. I literally just forgot about this project. the future of this game looks rough, but promising.
Devlog 3 - Next update!
i've been working hard on this game, and we've reached alpha 2! this version adds menus (pause menu, main menu, options menu) and you can now leave the game without pressing the windows button.
Devlog 2 - this sucks.
Unity is awful.
i got an error because one of my scripts had a name, and i had to change it to be able to run playtests. I expected making games to be hard, but not in this way. It's currently 2 AM, and i wish to sleep forever.