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Burger.
Can i have a Cheese Burger
Game Soundtrack
LINKS:
https://discord.gg/yPTuThpBZ2 (Join the official discord server!)
https://www.youtube.com/@Reall.Productions (Subscribe to the official youtube channel!)
Find the original gameĀ HERE! Early versions may be unstable so make sure to play the newest up to date build! This version is an official remake of a canned build.
If you want to find the ORIGINAL ORIGINAL version of the game, which went under a different name before, you can find it HERE!
"In this world, it's not about what we take up, but what we give up that makes us rich."

Welp, there you go! You got the security gig at Colorado State's infamous "Freddybear's Entertainment & Buffet." You scored the big shot. Granted, there wasn't any competition, it was basically handed to you. I wonder why...?
Freddybear's has been a staple of Colorado State for it's multiple missing people reports and frequent health code violations. But none of this deterred you, nor did it deter others. These frequent curses and bad coincidences just fueled the love and hate for the establishment. It's clear something is happening beyond the hollow walls.
But of course, things aren't that simple. When are things ever simple in regards to Freddy and the gang? Will you be able to make it through the week?

"Hollow Shift at Freddy's: Solve et Coagula" is the official remake/definitive version of Hollow shift at Freddy's, a game by @REALLproductions
released back in 2024. Hollow shift serves as both a fangame of @teamgraveyardshift
's Graveyard Shift at Freddy's and a reimagining of the original idea held for Five Nights at Freddy's, a series by Scott Cawthon.
Hollow Shift at Freddy's: Solve et Coagula aims to readd previously scrapped content from beta versions of HSaF 1.0, along with mixing up the gameplay of 1.0 to be better executed, as well as touching up the story and entirely redoing the visuals! Hollow shift 1.0 might've been a very buggy and flawed game, but we're aiming to make SeC better in every way possible!

This is a FNAF experience by: @REALLproductions ![]()
@Paperpossum
: Lead Director, Main Programmer, Rendering, Character Modeling, Animation, User Interface, Sound Design, Script Writing, Music composing, Character Design
@Dyllan_the_Skull_King
: Script Revising, Community lead, Feedback, Dialogue Writer, Design Artist for Freddybear's Secondary form
@Imperial-Master64
: 2D Art including: Cutouts, clipart, posters, logos, UI, and Designs
@MR_droid
: Programming
@MrRoxerRoxanne
: Voice of William Afton
@Mouse-avi
: Environment Modeling, Sound Design, Programming, Model Modifications, 2D art including: Logos, UI and mock up concepts
@Endodude2037
: Environment Modeling
@Disamol
: Feedback, Mechanic planning
@TwoMaskStudios
: Environment Modeling
@Astortainment
: Feedback, Script and Dialogue Writer, Design Artist
@Lol_dev
: 2D art including: UI, Mock up concepts, Feedback
@kpfar2_official
: Environment Modeling, Animation, Rendering
@HanckReincarnated5006
: Music composing, Environment Modeling, Animation
@Dominickdoggoc4d
: 2D art including: Game over screen art, Menu easter egg art, Cutscene art
@oliver_thomas
: Feedback
@CheeZPooFZ
: Being such a cool fella!
Special thanks to: @Dyllan_the_Skull_King
, @avocadodreams ![]()
, @HanckReincarnated5006
, @Catsacue ![]()
, @MrRoxerRoxanne
, @MR_droid
, @mouse-avi
, @Thatrandomperson_
, @Disamol
, @PhantronGames
, @Otis_Le_PoOtis ![]()
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