views
1.9k
likes
31
Game Community
The Jokesters Community
20 Members

Comments (15)

What do you think?

This game is fantastic, but I do have a couple of problems with it. While I really like the chaotic energy of completing multiple simple tasks constantly throughout a night I feel like you could do a lot better than "click this guy" or "click this thing then click this guy once you have the thing". Still really solid, but I feel like more can be done.

Also, Waddler is a really interesting concept, but I feel like there should be a punishment for failing to read his eyes correctly. For example, if he has white eyes and you hold the taser over him without clicking he kills you immediately, or if you tase him while his eyes are black you get a game over. As of now Waddler feels the same with white and black eyes which is kind of disappointing.

It's also unclear how much power the area 1 lights have or how they even work, so that could do with some refinements. Another thing I'd like is an expansion on cheese mode. I really enjoyed that mode and it would've been nice if there were 3 or 2 nights instead of just 1.

Aside from those nitpicks, great game! I love the gritty unpolished style that gives this game a unique flair, and I'm a big fan of the character designs. Waddle Doo and Waddler especially. Fantastic work 7/10.

1000018653.jpg

Play the game when its released and you will be safe from clay wadooler, hes small but dangerous

The game has quite a bit of potential and looks nice for the most part (though some rooms are so dark that all the extra details get buried), but I have noticed some big problems with the game after playing the first night.

First off, I'm not a fan of having to sit through a phone call for minutes before the night starts. Can't even skip it. The mechanics are so easy to learn that you don't even need phone calls in order to explain them to the player. You can let the player read the tips before the night starts (without it automatically starting the night) so that they can learn how to play the game without listening to minutes of a call that only delays the gameplay. A skip feature for the call would be great.

As for the gameplay, I've only played the first night as I said, but it doesn't give me very good impressions. The night is too long, especially for this first night where there is much less going on, and you don't need the cameras at all (you may need them in a future night, but I don't know that, and the new character in the second night doesn't require checking characters). All I had to do for the whole night is have the taser on, wait for the green guy to appear, click on him, and that's it. If there is any character that requires checking cameras, I definitely recommend adding them to the first nights. If not, then you might need to rework the gameplay a little.

But other than all that, the game is fine. It looks decent and polished (again, some rooms are too dark), runs well, and is an actually playable game unlike most of the recent fan-games. Hope to see some of these problems addressed in the game or a future one of yours for an even better experience!

Loved this! Can't wait for the full release.

image.png

easy!

image.png
image.png
Free

Mason's (Official)

Version: 1.0.42 months ago
If any bugs are reported, document them in the comments!

"Sometimes, one thing can have one more chance"

story.png

You have been hired to a investigation company, you start to get settled for your new job, but things are not what you may have expected. You go on a plane to a location for your first shift, That being of a investigation in a storage building. To your surprise there are animatronics in the building. But the next day, you find out that one of them was seen in a different position. Not like the position it was when you came in. This finally makes you realize what you are gonna deal with.

summary.png

Mason's is the remake to One Night At Mason's Remarxed and a tribute game to the Original Series that started it all. We mainly wanted to remake ONAMRemarxed because the original version is kinda bad because it was barley beta tested, along with the The Jokesters Series expanding.

This remake will fix the problems that the original had and will have a new story in continuity with the Jokesters series. Along with introducing new mechanics and new characters. This will also count as a retcon, since the characters have new designs that appeared in different games in the continuity.

credits.png

Marxfan2008/Average Kirby Fan: Main Developer, Coder, Modeler/Room Modeler,Rendering, Beta Tester, Animator

EndoDude: Rendering.

Swald: Beta Tester

Luneye: Beta Tester, Rendering, Coder

ColtonDaCat: Voice Actor

Speedorsm: Voice Actor

Vintage: Rendering and Beta Testing

TroopyLoopy: Beta Testing

socials.png

Youtube

DeviantArt

Twitter/X

controller_support.png

For now the only one that is documented is a X Box Series X Controller (Since I own one for playing PC games lol). So if someone comes out with a list of inputs on other controllers. I will list them here.

X Box Series X (Or any other X Box Controller)

LT & RT: Click

Left and Right Sticks: Move (Use both to move a bit faster)

B Button: Used for a certain camera

Games

Stuck At The Bunker

The Jokesters Night

TAGS

#horror #fangame #pointnclick #survival #kirby #fnaf #fnaf



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence

Patch 0.1.2 has been released!

this one just fixes the mute call mechanic. Stops during nights without calls, or after calls stop.

Patch 0.1.1 has been released!

After all this time.......

Hey......

Yes, its what you think it is lol

Update Post....Or call it Devlog 5 IDFC lol

Loading...

Reminder Alert

We just want all of you to be reminded on when Mason's is releasing! I know its been a long time since we last posted here............

Hey.....Its been a while.....Lets talk....

I might add a few last minute things......

The best part of when a team is 100% done with the game is do stupid ass shit before the launch day lol.