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Okay, lets start with the reason, why was this framework created?
The reason is simple. I saw a lot of exe/regular sonic fangames, that tried to make their own Metal Sonic. And how did they did this? By just simply remodeling Sonic or Shadow. Seeing this, I decided to make my own vision of how Metal Sonic should be played in Not So Simple Sonic Worlds.

Metal Sonic from this project can:

  • Shoot energy spheres

  • Float in the air

  • Destructive Charge (I love Outcome Memories)

  • Take damage on his own HP bar (YESSS, I LOVE OM)

  • And heal himself draining his Energy counter

QnA:

Q: Can I use this framework for my project?

A: Yes, just don`t forget to credit me and other creators (Which will be indicated in the credits)

Q: I can`t understand how to implement your code into my game, what should I do?

A: You can write a comment about this leaving your discord tag, so I can help you with my code

Q: Do you plan to update this framework?

A: As for Metal Sonic - no, he is fully finished (Maybe some tweaks are needed). Maybe I will add a new characters into this framework in the future

Q: Reboot of Revenge of the Dark when?

A: Six seven, twin... Six seven

Credits:

SEGA and Sonic Team - owning Sonic and the most of assets, of course

LakeFeperd - NotSoSimpleSonicWorlds developer

Ursus36 (Me) - Developed the code for this extension

MisterMike - at least, he published Metal Sonics sprites at the sprite recourcer (Idk, who really draw them)

#fangame #framework #retro #sonic #notsosimplesonicworlds



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