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Microsoft Train Simulator

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Microsoft Train SimulatorCover art featuring LNER Class A3 4472 Flying ScotsmanDeveloper(s)Kuju EntertainmentPublisher(s)Microsoft GamesDirector(s)Paul ChamberlainDesigner(s)Phil MarleyProgrammer(s)Rhona Robson
Paul WrightArtist(s)Dan Frith
Tony ZottolaPlatform(s)WindowsRelease

  • NA: June 18, 2001[1]

  • EU: July 20, 2001

Genre(s)Vehicle simulationMode(s)Single player

Microsoft Train Simulator (informally abbreviated to MSTS) is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games (now known as Xbox Game Studios) for Windows. It was released on June 18, 2001.[2]

Features[edit]

Microsoft Train Simulator allows players to operate a selection of trains on various routes within Europe, Asia, and North America. Gameplay features include the ability to couple wagons, start and stop them, as well as operate trains using mouse and keyboard or hardware accessories (e.g. Raildriver) as controls.[3]

Routes[edit]

The game features six routes in four countries: Austria, Japan, the United Kingdom, and the United States of America. Four of the routes use a standard gauge (1,435 millimetres (4 ft 8+1⁄2 in)) and two a 1,067 millimetres (3 ft 6.0 in) Gauge.[4]

Route nameFeatured operatorsAI Featured operatorsFeatured trainsAI Featured trainsTerminal
stationsGaugemileskmSet
inCoHisatsu LineJR KyushuJR KyushuKiHa 31KiHa 140Yatsushiro to Yoshimatsu
via Hitoyoshi1,067mm53852000
2001Innsbruck - St. AntonBBÖBBÖGölsdorf 380Gölsdorf 310Innsbruck to St. Anton
via Imst-Pitztal1,435mm631011920sMarias PassBNSFBNSFDash 9
GP38-2SD40-2Shelby to Whitefish, including Kalispell branchline1,435mm1522452000
2001Northeast CorridorAmtrakAmtrakAcela Express
Acela HHP-8P32AC-DM
E60Philadelphia to Washington, D.C.
via Baltimore1,435mm1332142000
2001Settle & Carlisle LineLNERLMS
GWRFlying ScotsmanRoyal Scot
Pendennis CastleSettle to Carlisle
via Appleby1,435mm721161920sTokyo - HakoneOdakyu Electric RailwayOdakyu Electric RailwayOdakyu 2000 series
Odakyu 7000 series LSEOdakyu 30000 series EXEShinjuku to Hakone-Yumoto
via Ebina and Odawara1,067mm55882000
2001

Reception[edit]

Critic reviews[edit]

Reception

Aggregate scoreAggregatorScoreMetacritic84/100[5]

Review scoresPublicationScoreComputer Gaming World[6]EP Daily8/10[7]Eurogamer6/10[8]GameSpot8.2/10[9]GameSpy81%[10]GameZone8.5/10[11]IGN8/10[12]Next Generation[13]PC Gamer (US)87%[14]PC Zone80%[15]The Cincinnati Enquirer[16]

The game received "favorable" reviews according to the review aggregation website Metacritic.[5] John Lee of NextGen said of the game, "All aboard for HO scale fans, trainspotters, and nostalgic rail buffs. Train haters, however, may prefer the old cliché, 'Run for the roundhouse, boys. They can't corner you there.'"[13]

Sales[edit]

The game sold 191,952 units in the U.S. by the end of 2001, which drew revenues of $8.7 million.[17] These numbers rose to 330,000 units ($11.6 million) in the U.S. by August 2006. This led Edge to rank it as the country's 54th-best-selling computer game released in the 21st century in 2006.[18]

Internationally, the game received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[19] indicating sales of at least 100,000 units in the UK.[20] In the German market, the Verband der Unterhaltungssoftware Deutschland (VUD) presented it with a "Gold" certification in early 2003,[21] for sales of at least 100,000 units across Germany, Austria, and Switzerland.[22]

The game sold one million units by 2005,[23] and, despite its age, is still very popular and has a large, active community.[24]

Awards[edit]

The game was nominated for the "PC Simulation" award at the Academy of Interactive Arts & Sciences5th Annual Interactive Achievement Awards, which ultimately went to Microsoft Flight Simulator 2002.[25]

Mods[edit]

The game also included a route and activity editor that enabled users to create and modify routes, trains, and activities.[26] Additionally, the game also allowed for mod support to add and change routes, trains, cargo, scenery, etc. Over 30,000 mods have been created and are mostly hosted on community sites such as TrainSim.com, UKTrainsim.com, and ElvasTower.com.[27] MSTS BIN, a community mod aimed at adding features and fixing old MSTS, was released in 2006.[28]

Cancelled sequel[edit]

Main article: Microsoft Train Simulator 2

On May 7, 2003, Microsoft announced that it would be developing a sequel called Microsoft Train Simulator 2;[citation needed] it was first demoed to the public at E3 on May 15.[29] Seemingly, its main improvements were the addition of people to the game (e.g. passengers waiting at the stations, people operating the new locomotive roster, etc.) and turntables. It was being developed by Kuju Entertainment, the original MSTS creators. Despite restructuring efforts at Kuju, the project was handed over to Microsoft Game Studios on August 18, 2003.[30]

This project was ultimately halted, as the following statement on April 24, 2004, from Microsoft confirmed:

Microsoft Game Studios has halted the Windows-based game "Train Simulator 2.0." The decision to halt "Train Simulator 2.0" was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. We remain focused on the simulations category with successful, platform-driving franchises such as "Microsoft Flight Simulator."[31]

On January 19, 2007, Microsoft announced the relaunch of the Microsoft Train Simulator project. This time the game was being developed in-house by Aces Game Studio (Microsoft Game Studios) known for its long line of Microsoft Flight Simulators, as a part of the "Games for Windows" initiative. The game would have used the Microsoft Flight Simulator X graphics engine, and it was planned to be compatible with both Windows Vista and Windows XP. A post on "The Little Wheel Goes in Back" blog, written by one of the developers, on August 23, 2007, suggested the working title was "Train Simulator 2".[32]

Open-sourcing with Open Rails[edit]

This section's tone or style may not reflect the encyclopedic tone used on Wikipedia. See Wikipedia's guide to writing better articles for suggestions. (August 2022) (Learn how and when to remove this message)

This section may rely excessively on sources too closely associated with the subject, potentially preventing the article from being verifiable and neutral. Please help improve it by replacing them with more appropriate citations to reliable, independent, third-party sources(August 2022) (Learn how and when to remove this message)

The Open Rails Logo.

MSTS is compatible with the open source project Open Rails, created by followers of MSTS,[33] which hosts a collection of third party digital content.[33] MSTS's development ended in 2009; however, community support for MSTS lead to a third party DLC which created Open Rails.[33]

Open Rails uses the GPL license, and the project progressed from providing legacy support for MSTS to adding new features.[33] Open Rails used updated graphics processors, which allowed it to achieve increased frame rates compared to MSTS.[33]

A form of Open Rails was used in several studies about the real life operation of railroads, such as in a 2016 study analyzing the impact of cyber attacks on railroads.[34]

Community[edit]

TrainSim.Com was the first community to embrace MSTS in 2001, and has a support community as well as a file library of user created content for the game.[citation needed] Over 30,000 files ranging from entire routes to individual locomotives and cars are available to use with the game and with Open Rails. As of June 2023, new content is still being developed for the game.

Additional communities, such as UK TrainSim, also emerged, however many of these have since closed down.[35]

References[edit]

  1. ^ "Microsoft 'Train Simulator' Rides the Rails of Realism, Capturing the Challenge and Romance of Railroading"Microsoft. June 18, 2001. Archived from the original on June 5, 2023. Retrieved January 26, 2024.

  2. ^ "Train Simulator - PC"AmazonArchived from the original on April 8, 2023. Retrieved January 26, 2024.

  3. ^ Marchelletta, Courtney. "Microsoft Train Simulator"About.comThe New York Times Company. Archived from the original on March 20, 2009. Retrieved January 26, 2024.

  4. ^ "The Routes". Microsoft Train Simulator - Engineer's Handbook. Microsoft. 2001. pp. 76–87.

  5. Jump up to:a b "Microsoft Train Simulator"MetacriticFandomArchived from the original on December 4, 2023. Retrieved January 26, 2024.

  6. ^ Case, Loyd (September 2001). "Get Onboard (Microsoft Train Simulator Review)" (PDF). Computer Gaming World. No. 206. Ziff Davis. p. 88. Archived (PDF) from the original on October 29, 2023. Retrieved January 26, 2024.

  7. ^ MacIsaac, Jason (September 25, 2001). "Microsoft Train Simulator"The Electric Playground. Greedy Productions Ltd. Archived from the original on August 21, 2002. Retrieved January 26, 2024.

  8. ^ Bye, John "Gestalt" (July 24, 2001). "Microsoft Train Simulator"EurogamerGamer NetworkArchived from the original on August 6, 2001. Retrieved January 27, 2024.

  9. ^ Osborne, Scott (June 11, 2001). "Train Simulator Review"GameSpot. Fandom. Archived from the original on June 24, 2001. Retrieved January 26, 2024.

  10. ^ McConnaughy, Tim (June 24, 2001). "Microsoft Train Simulator"GameSpy. GameSpy Industries. Archived from the original on June 2, 2002. Retrieved January 27, 2024.

  11. ^ Lafferty, Michael (June 11, 2001). "Microsoft Train Simulator Review"GameZone. Archived from the original on October 1, 2008. Retrieved January 27, 2024.

  12. ^ Butts, Steve (June 20, 2001). "Train Simulator"IGN. Ziff Davis. Archived from the original on May 21, 2019. Retrieved January 26, 2024.

  13. Jump up to:a b Lee, John (September 2001). "Microsoft Train Simulator"NextGen. No. 81. Imagine Media. p. 90. Retrieved January 26, 2024.

  14. ^ "Microsoft Train Simulator". PC Gamer. Vol. 8, no. 9. Imagine Media. September 2001.

  15. ^ Presley, Paul (September 2001). "Microsoft Train Simulator"PC Zone. No. 106. Dennis Publishing. p. 72. Retrieved January 27, 2024.

  16. ^ Saltzman, Marc (July 25, 2001). "'Train Simulator' on the right track"The Cincinnati EnquirerGannett Company. Archived from the original on August 11, 2001. Retrieved January 26, 2024.

  17. ^ Bradshaw, Lucy (January 31, 2002). "Markle Forum on Children and Media" (PDF). Maxis. Archived from the original (PDF) on June 19, 2004.

  18. ^ Edge staff (August 25, 2006). "The Top 100 PC Games of the 21st Century (Page 5)"EdgeFuture Publishing. Archived from the original on October 17, 2012. Retrieved January 26, 2024.

  19. ^ "ELSPA Sales Awards: Silver"Entertainment and Leisure Software Publishers Association. Archived from the original on February 21, 2009.

  20. ^ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK"Game DeveloperInformaArchived from the original on September 18, 2017. Retrieved January 26, 2024.

  21. ^ "VUD-SALES-AWARDS Januar 2003"Verband der Unterhaltungssoftware Deutschland (in German). January 2003. Archived from the original on April 22, 2003.

  22. ^ Horn, André (January 12, 2004). "VUD-Gold-Awards 2003"GamePro Germany (in German). WebediaArchived from the original on July 18, 2018.

  23. ^ Stuart, Keith (June 24, 2005). "EA takes the train"The GuardianArchived from the original on October 5, 2015.

  24. ^ Hilliard, Kyle (September 6, 2014). "Gears Of War's Rod Fergusson On the Franchise's Past And His Optimism For The Future"Game InformerGameStopArchived from the original on April 10, 2023. Retrieved January 26, 2024.

  25. ^ "5th Annual Interactive Achievement Awards: Winners"Academy of Interactive Arts & Sciences. Archived from the original on June 3, 2004. Retrieved January 27, 2024.

  26. ^ "The Editor and Tools". Microsoft Train Simulator - Engineer's Handbook. Microsoft. 2001. pp. 89–90.

  27. ^ "MSTS Add-On Web Sites"TrainSim.com. May 18, 2010. Archived from the original on January 26, 2024. Retrieved January 27, 2024.

  28. ^ "MS train simulator upgrade"MSTS BINArchived from the original on September 30, 2023. Retrieved January 27, 2024.

  29. ^ Calvert, Justin (May 15, 2003). "Train Simulator 2 Impressions"GameSpot. Fandom. Archived from the original on October 8, 2012. Retrieved January 27, 2024.

  30. ^ Parker, Sam (August 18, 2003). "Microsoft takes over Train Sim 2"GameSpot. Fandom. Archived from the original on January 23, 2013. Retrieved January 27, 2024.

  31. ^ Calvert, Justin (April 29, 2004). "Train Simulator 2 canceled"GameSpot. Fandom. Archived from the original on January 30, 2009. Retrieved January 27, 2024.

  32. ^ tdragger (August 23, 2007). "Guter Tag von Leipzig!"MicrosoftArchived from the original on March 13, 2009. Retrieved January 27, 2024.

  33. Jump up to:a b c d e "Open Rails - Free train simulator project"Open RailsArchived from the original on January 1, 2024. Retrieved January 27, 2024.

  34. ^ Teo, Zhan-Teng; Tran, Bao Anh N.; Lakshminarayana, Subhash; Temple, William G.; Chen, Binbin; Tan, Rui; Yau, David K. Y. (2016). "Secure Rails: Towards an open simulation platform for analyzing cyber-physical attacks in railways". 2016 IEEE Region 10 Conference (TENCON). pp. 95–98. doi:10.1109/TENCON.2016.7847966ISBN 978-1-5090-2597-8S2CID 24841299.

  35. ^ "UKTrainSim Formal Closure"UKTrainSim. January 27, 2023. Archived from the original on July 30, 2023.

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