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ORBPG

Version: 0.1.15 days ago

ORBPG is a Rogue-like rpg that takes inspriration from UNDERTALE/ THE BINDING OF ISAAC.

Story:
You are contacted by a mysterious voice asking for a deal, if they free you, you must free them. However, your missions get intrupted by another one, stop an evil force from destroying the world! Guess that first missions going to have to wait? You, the mysterious voice, and 3 others must acquire the power of 6 magical orbs to banish the evil force to the deepest parts of hell!

Gameplay:

Arrow keys/WASD to move the player
[Z] to attack enemies
[X] to throw items at enemies
[C] to use your menu (when not in combat)
[Q] CRT filter (This might be removed in future updates)

#rpg #adventure #platformer #puzzle #action #roguelike #retro #strategy #undertale #other



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language
Comical Shenanigans

dudes, theres bushes in ORBPG, this is truely amazing, 3 years of devlopement has lead up to this moment. Oh yeah theres moving water too BUT WHO CARES

Hey, im back again, now im starting to focus on music, and for thay i started using fl studio, everythings still confusing but i am able to soundfonts of my already existing songs. It was pretty cool. anyways see u later

So recently I've been trying to make some songs. But I can only make one its a boss theme. I tried making it sound dark and emotional but i clearly I've failed. Instead I made the song kinda catchy. And yeah all I know how to do is 8 bit songs

I just finished the player sprites and they look way better and less buggy. Now I'm reworking the fight system so its not just pressing one button all the time.

I decided to update the players sprites, his hair was always...off. So here is the first sprite i changed. The new one is on the right

hope yall have a very kools new year, for anyone wondering about the game, it is coming out next year prob during the summer, maybe, idk

im back.

Sup, rn it's summer so now I have all the time in da world, I hope I can get the game out by the end of this summer, I have finshed the gun mechanic and its working, anways, seeya!

boxing section done. Now for one of the bosses, I'm planning on adding a shield mechanic. like undertale, but instead of protecting yourself, gotta protect a bomb from going off by defleating the objects away. Pretty cool huh?

Hoi guys, so yeah, dev is cool, I will post updates maybe once a week, 2 if theres massive improvement. Also this image isn't in the game, sorry :(