Comments (199)
I really want to play it online with my friends , it should be so fun !
I made an acc here just to comment this.
This is one of the best and most satisfying fighting systems i've personally used next to Garou. The mixture of SF and KoF mechanics is perfect, the moves are snappy and easy to figure out for existing players, yet the combos have SO. MUCH. DEPTH. My personal favorite touches are how you essentially made Ryu's Power MAX mode his Denjin Renki from SFV, and how Terry even has High-Angle Geyser and Round Wave :DD
All in all, this is seriously a wonderful creation on your hands, and i look forward to seeing what else you may have in store for further updates!!!
I like the game. Just needs an arcade mode in my opinion. https://youtu.be/H3gfjqdjaQ8
[This game's development has been halted, because of the awful things Unity Engine did by betraying it's developers and admitting to adding spyware into the engine to track players.]
This is a free fan game! It is not affiliated with Capcom or SNK.
This is a fighting game inspired by the NeoGeo Pocket Color fighters. We developed an enhanced visual style based on NeoGeo Pocket Color and designed a totally new combat system to accommodate Street Fighter and King of Fighters characters!
Twitter: https://twitter.com/MarcDWyz (game's director)
Discord Server: http://discord.gg/fArbKbt
Facebook: https://www.facebook.com/PocketFighterEX/
#fangame #StreetFighter #KingOfFighters #fighting #fighter #fgc #arcade #retro #multiplayer
Grinding through the last gameplay changes for the v0.2.3 demo... Almost there!! #PocketFighterEX #gamedev #fgc #gamedesign
https://www.youtube.com/watch?v=Od0_qjZGOH4
Finally got around to uploading this episode to YouTube! #gamedev #fgc #pixelart
https://www.youtube.com/watch?v=1Cd8eBvCJWc
Ken's Shoryu Reppa got a re-do! This pretty much caps off Ken's changes. Rushing toward the next demo release! Almost there!!
#gamedev #pixelart
https://www.youtube.com/watch?v=zM80a4ecNlM
Terry's Power Charge EX now causes a wall bounce! This increases Terry's combo potential and gives greater ranges of followups when using the move's armored properties! #gamedev #fgc #KingOfFighters #SNK #madeinunity
Now in PFEX Specials and Supers do chip damage. Not normals. But when you block too much you enter "Guard Fatigue" (RED block FX) and then normals DO start inflicting chip damage. AND Supers and Specials do double chip damage. #gamedev #fgc #gamedesign
https://www.youtube.com/watch?v=qGzA9FuxXw4
Testing the 0.2.3 beta with Parsec for online matches! Still glitches left to resolve but it's holding up pretty well! #PocketFighterEX #fgc #screenshotsaturday #gamedev #madeinunity #StreetFighter #KingOfFighters
https://www.youtube.com/watch?v=5jPyQ2xG8do
Power max Mode with Ryu! Guard crushing Denjin Hadoukens!